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Instant UML by Piere Alain
Muller from Wrox Press was an early entry in what has become the
UML deluge of books. Yet Instant UML still retains value because it
covers
a number of UML, system design and basic Object Oriented concepts
well. The book starts with a review of modeling and object design principles.
Some of the latest OO concepts such as contracts, roles, and responsiibilities
are only touched on - but the fundamental review is very solid. Finally,
at page 60, readers get a concise summary of UML diagrams, syntax
and notation - many will do like me: scan chapter 3 first, then start
from the beginning.
Chapter 4 looks at the complexity of software development and establishes
the value of Use Cases in UML design. This chapter shows how and where
UML gets tied into early design and development processes. The last
chapter looks at a case study and is
the most interesting. In designing a building access
control system, the author uses collaboration diagrams as often as
use cases to build the initial object and data models. This contrasts
with many recent texts that alternate between use cases and class/object
diagrams. In effect, the collaboration diagram is being used like the
old, structured programming dataflow diagram. Collaboration diagrams
also provide a more natural step into sequence and statechart diagrams
- that is from the static object and players to the dynamic players
requiring coding actions to events, messages and exceptions. In sum,
this is not only a solid intro into UML but also slightly ahead of
its time.
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